For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Citizens… Please… Calm down! #gamedev #screenshotsaturday pic.twitter.com/l726U5Nipt
— Michael Kissner (@Spellwrath) April 8, 2017
Is this what news broadcasts were like in the dark ages?
Protip for anyone looking into starting karate (cc: @VGAdvisor??) #gamedev #screenshotsaturday #AdventureBoyCheapskate pic.twitter.com/OEvsRX13Yr
— Jez ⭐ (@jezzamonn) April 8, 2017
I want to say “hell yeah!”, but… eh?
Lifting off into orbit #screenshotsaturday #gamedev #cyberpunk #pixelart pic.twitter.com/N9OwyynmDN
— Massive Galaxy (@massivegalaxy) April 8, 2017
Pixel… taxi!
TO DO:
1. Fix game
2. make gif for #screenshotsaturday
Done!#TheUndergroundKing #gamedev #indiedev #indiegame #indiedevhour pic.twitter.com/XpUkUWimQC— The Underground King (@uncle_wart) April 8, 2017
Eh, doesn’t look that broken to me!
Melting some ice with this space drone 🙂 #screenshotsaturday #scifi #drones #gamedev #indiedev #madewithunity pic.twitter.com/34CqNqzWuV
— Nimbatus (@NimbatusGame) April 8, 2017
Fire and ice. Yeah.
"Sorry, but the eastern road is blocked"
"What, with like a boulder or something?"
"Uh…well…not quite"#screenshotsaturday #indiedev pic.twitter.com/7qki8AmAOW
— Josh Bossie ? (@whoisJoshBossie) April 8, 2017
The original roadblock.
All my particle effects made this week playing at once ??✨? #indiedev #gamedev #Unity3d #gameart #fx #animated #screenshotsaturday pic.twitter.com/nauaqFoHO7
— ?SchipTimmer☕️ (@SchipTimmer) April 8, 2017
Proof that particle effects are frame-rate killers! PROOF!
#screenshotsaturday pic.twitter.com/Zrqmenyfol
— Rémy ? (@TRASEVOL_DOG) April 8, 2017
Wait, what?
https://twitter.com/CharliePEvans/status/850846828170010625
Aw. Was kinda hoping it’d integrate with the system clock…
New walk cycles looking fresh to death so far #gamedev #IESGame #screenshotsaturday pic.twitter.com/dRS72vrJl1
— Steve Sefchick (@stevec0re) April 8, 2017
Woo! Look at them go!