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Speculating Screenshots (8th April 2017)

April 11th, 2017 Wraithkal Feature
Speculating Screenshots (8th April 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Citizens… Please… Calm down! #gamedev #screenshotsaturday pic.twitter.com/l726U5Nipt

— Michael Kissner (@Spellwrath) April 8, 2017

Is this what news broadcasts were like in the dark ages?

Protip for anyone looking into starting karate (cc: @VGAdvisor??) #gamedev #screenshotsaturday #AdventureBoyCheapskate pic.twitter.com/OEvsRX13Yr

— Jez ⭐ (@jezzamonn) April 8, 2017

I want to say “hell yeah!”, but… eh?

Lifting off into orbit #screenshotsaturday #gamedev #cyberpunk #pixelart pic.twitter.com/N9OwyynmDN

— Massive Galaxy (@massivegalaxy) April 8, 2017

Pixel… taxi!

TO DO:
1. Fix game
2. make gif for #screenshotsaturday
Done!#TheUndergroundKing #gamedev #indiedev #indiegame #indiedevhour pic.twitter.com/XpUkUWimQC

— The Underground King (@uncle_wart) April 8, 2017

Eh, doesn’t look that broken to me!

Melting some ice with this space drone 🙂 #screenshotsaturday #scifi #drones #gamedev #indiedev #madewithunity pic.twitter.com/34CqNqzWuV

— Nimbatus (@NimbatusGame) April 8, 2017

Fire and ice. Yeah.

"Sorry, but the eastern road is blocked"

"What, with like a boulder or something?"

"Uh…well…not quite"#screenshotsaturday #indiedev pic.twitter.com/7qki8AmAOW

— Josh Bossie ? (@whoisJoshBossie) April 8, 2017

The original roadblock.

All my particle effects made this week playing at once ??✨? #indiedev #gamedev #Unity3d #gameart #fx #animated #screenshotsaturday pic.twitter.com/nauaqFoHO7

— ?SchipTimmer☕️ (@SchipTimmer) April 8, 2017

Proof that particle effects are frame-rate killers! PROOF!

#screenshotsaturday pic.twitter.com/Zrqmenyfol

— Rémy ? (@TRASEVOL_DOG) April 8, 2017

Wait, what?

https://twitter.com/CharliePEvans/status/850846828170010625

Aw. Was kinda hoping it’d integrate with the system clock…

New walk cycles looking fresh to death so far #gamedev #IESGame #screenshotsaturday pic.twitter.com/dRS72vrJl1

— Steve Sefchick (@stevec0re) April 8, 2017

Woo! Look at them go!

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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