For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
https://twitter.com/OCLMusic/status/683416566755627008
Lights on, lights off?
There's no freakin way he's getting out of this one. #screenshotsaturday #gamedev #indiedev #slashyhero pic.twitter.com/1pe7T2hYd6
— Cat Quest III (@TheGentlebros) January 3, 2016
Boulderdash. Slice, dice – rinse, repeat. Job’s done! (Seriously though, he’s so dead.)
https://twitter.com/danruscoe/status/683428213998010368
Spooky. I wonder… will ‘pick up headstone’ do anything? I wonder.
Lich is an extremely dangerous enemy with four hands! @indiegamemag @UnrealEngine #indiedev #screenshotsaturday pic.twitter.com/6uqJfQQQwI
— Sterk (@sterkcrea) January 2, 2016
…and yet he / she / it only carries ONE sword?!
My detective game, One Show Only, is pretty much feature complete. yay. #screenshotsaturday #indiedev #gamedev pic.twitter.com/7AmFa6m922
— Tristan Dahl (@Tristan__Dahl) January 2, 2016
Bet ya the liontamer did it. Just you wait.
Making polite conversation with Skulls #screenshotsaturday #indiedev #gamedev #grameart #2016 pic.twitter.com/fINUllyFgI
— Blind Sky Studios (@BlindSkyStudios) January 2, 2016
Wait, what?!
#screenshotsaturday #indiegamedev #gamedev pic.twitter.com/hPyTocgsYy
— AnasAbdin 🪐🌿 (@AnasAbdin) January 2, 2016
Wow. Police Quest flashback! Also, that beer belly.
Spreading the word of the Quail to the mind controlled citizens of Brasnodar! #screenshotsaturday @indiegamemag pic.twitter.com/hYeeDiWNms
— What Up Games (@WhatUpGames) January 2, 2016
With the whole ‘mind control’ thing, not sure how much that’s gonna help, really?
#screenshotsaturday from #2Dark and Happy New Year! Mr. Smith spent NY's Eve with clowns. Why do everyone hate them? pic.twitter.com/ir47oXJqCb
— Gloomywood (@GloomywoodGames) January 2, 2016
That clown. That… clown. THAT CLOWN!
https://twitter.com/ValRLC/status/683318259836272640
Bet ya it won’t be able to pick up the odd accent (mine included).
A bug that became a feature that became harshly cut in the final, unforgiving release process. #screenshotsaturday pic.twitter.com/SmGzIzi4Hz
— Yacine (@ysalmi) January 3, 2016
Wow. That– WHAT IS THIS?!
Working on a new #dungeoncrawler #roguelike with a few twists. #screenshotsaturday #unity3d pic.twitter.com/T7IWORdJph
— Andre Int (@andreintg) January 2, 2016
Twists… and turns? Roguelikes could do with more… turns. Yeah. Turns.