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Speculating Screenshots (22nd April 2017)

April 25th, 2017 Wraithkal Feature
Speculating Screenshots (22nd April 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

https://twitter.com/formalcloud/status/855933590961504256

Gravity…

Work done this week on Just Shapes & Beats! #screenshotsaturday #indiedev #gamedev pic.twitter.com/UwEwgK4ZDD

— Just Shapes & Beats (@shapesnbeats) April 22, 2017

What a… rockin’ beat?

Showing how to handle the rope.#greenlight coming next week!#screenshotsaturday #indiedev #indiegames #gamedev pic.twitter.com/37tbGiaXuy

— Stochastic Lints (@StochasticLints) April 22, 2017

Talk about a joint(ed) affair.

A late night visit to #Everpath Inn of the Three Stars in Riverguard town. #screenshotsaturday #pixelart #gamedev #indiedev pic.twitter.com/Pvt1OLk2oI

— Pixel Accounting (@pixelaccountant) April 22, 2017

Aw. Kinda expected something to happen. So… very… pixel-y!

Medic Mech for #BulletVille #lowpoly #madewithunity #indiedev #gamedev #screenshotsaturday pic.twitter.com/Y80icE6ntu

— NOWWA (@NowwaCorp) April 22, 2017

“I see you…”

Reworking some old animations. #indiegame #gamedev #indiedevhour #gaming#indiedev #gameart #pixelart #screenshotsaturday pic.twitter.com/bIjZR6Q4lP

— Ludic Studios (@StudioLudic) April 22, 2017

Should’ve known better than to piss off the messenger.

Grasp the chance in #OurWays…#screenshotsaturday #gamedev #indiedev #indiegame pic.twitter.com/BUAgDZOktP

— Rolling Pig Studio (@RollingPigStu) April 22, 2017

Aww. I think?

Looks easy. Is almost impossible.https://t.co/gWNQ2g33Em#screenshotsaturday #indiedev #puzzlegame #gamedev pic.twitter.com/0G4QySB1KL

— Bearded Whale (@bearded_whale) April 22, 2017

Great. Now my brain hurts.

Go Morse Go! is a long-distance cheerleading game where you have to cheer in Morse code. #BGSjam9 #LDJAM38 #screenshotsaturday pic.twitter.com/6tEbhhoWM7

— TJ Cordes (@kyatt7) April 22, 2017

And… wait, what?

Always double check for secrets. #screenshotsaturday #indiedev #gamedev pic.twitter.com/jPXVSKJUTv

— A Robot Named Fight! (@RobotNamedFight) April 22, 2017

Someone definitely played the original Castlevania.

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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