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Speculating Screenshots (1st April 2017)

April 4th, 2017 Wraithkal Feature
Speculating Screenshots (1st April 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Recap of the week: From last monday, a very nice level #screenshotsaturday #gamedev #indiedev #indiegames #indiedevhour #GameMaker pic.twitter.com/igK9un4A2g

— Leonardo Alexandrino (@lalexandrino89) April 1, 2017

Well… I like the explosions!

Only halfway through the weekend and you're already like… ?#screenshotsaturday #theitalianeer #frogsmilk #indiedev pic.twitter.com/1TEBOdRn2O

— FrogsMilk (@FrogsMilk) April 1, 2017

Man, even a video game character, huh?

Another fun scene from our fishing and exploration game. (GIF distorted colors)#gamedev #pixelart #animation #indiedev #screenshotsaturday pic.twitter.com/TiHqKALYPl

— Jerry Pie (@VeryJerryPie) April 1, 2017

Someone just got… baited.

It can be improved, but we are happy with our shader for puffy, cartoon-like clouds #screenshotsaturday Mainly a masked full-screen blur 🙂 pic.twitter.com/4ruOxAC7ab

— PlayMedusa (@PlayMedusa) April 1, 2017

Cloudy with a chance of groovy?

That's it for #1BitClickerJam for tonight. Makes for a good #screenshotsaturday as well. Stay fresh #indiedev & #gamedev peoples! pic.twitter.com/bYnoOqCqMo

— Turbo Hermit (@TurboHermit) April 1, 2017

That sure got dark fast.

People say gameplay is all that matters, so from now on #PeppeGrinderGame levels will be deemed complete after mockup. #screenshotsaturday pic.twitter.com/NW3mdELhvi

— Riv (@Ahr_Ech) April 1, 2017

A swinging idea.

SUPER BOMBS! Check out the latest Boss 101 dev update! #boss101 #pixelart #screenshotsaturday #gamedev Right here! > https://t.co/tPWDN5t0nz pic.twitter.com/nEaOuNMb1G

— DonleyTimeFoundation (@DonleyTime) April 1, 2017

“SUPER” is definitely right. Sheesh!

I found super jump boots on the first floor. They were cursed, but it was worth it…#screenshotsaturday#indiedev#pixelart pic.twitter.com/KmBHsG8KmX

— Stargrove (@FauxOperative) April 1, 2017

…what a nice day to have a curse?

And in the gloom… an ancient evil stirs. #screenshotsaturday #indiedev #gamedev #indiegame #pixelart #GameMakerStudio2 pic.twitter.com/8X0NAK1hq3

— BEARSNAKE (@bear_snake) April 1, 2017

But what makes it ancient?

Sneak preview of upcoming Death Road to Canada ultra rare special character #screenshotsaturday pic.twitter.com/R0jRc9y8PY

— Rocketcat Games (@rocketcatgames) April 1, 2017

Hey, he looks kinda familiar…

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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