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Speculating Screenshots (20th June 2015)

Speculating Screenshots

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills. So without further ado…

Tricky? Nah, just remove all those hexago– oh. Right. Nevermind!


Speaking of hexagons, eh? Looks like a funky lil’ turn-based RPG, with… wait for it… HEXAGONS! YEAH!


My eyes. My eyes! Just kidding. Those are some rather flashy visuals though, and… uh, where are the enemy ships?


Not sure what’s going on in this one, aside from ‘amnesia’ apparently playing a rather large role, based on that dialogue window. Something something ROM (get it?).


ROCK AND ROLL! That is all.


Spikes. Why’d it have to be spikes?


And I thought my family was troublesome…


Ha! Just blast him and be done with it, ya know? Then again, something tells me it won’t be that easy. He does look kinda mean. As in, mean-spirited!


But what is its purpose? Who will ride it? Where will it go? Why 108? So… many… questions.


This is so weird, yet so potentially awesome at the same time. Both in terms of art style and, well, the entire thing. So weird.