It was just gonna be another chapter in Thomasina Bateman’s book on treasures buried deep within the barrows of England, like so many before it. But upon arriving, things don’t exactly go according to plan, and it soon becomes clear that The Excavation of Hob’s Barrow is going to be… troublesome.
For starters, her assistant has gone missing, the locals aren’t overly fond of her mere presence, and to further complicate matters, Thomasina suddenly starts having strange dreams. Just what is going on with this particular barrow, and what reason could the landowner possibly have for refusing access to it? Being an antiquarian is never easy, but rarely does that particular line of work involve a mystery such as the one found in this English folklore-inspired point ‘n click adventure.
Fiends in the furrows, the smell of damp soil, and a cat or two.
That might not be a bad thing though, for sometimes less is certainly more. I have a feeling our protagonist is going to have had her share of run-ins with oddities and things that go bump in the night, no pixel left unclicked, and no horrifying locale yet-to-be-explored by the time the credits roll on The Excavation of Hob’s Barrow. One way or another, it’ll all be over.