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Fancy ‘A Late Night Drink’ In This Custom ‘Amnesia: The Dark Descent’ Story?

A large wine cellar has many uses. One might sell the contents to collectors, show it off to similarly minded parties, or even sample the goods. In any case, In A Late Night Drink, Michael - just Michael - has acquired the deed to a lovely house with one such. So far so good, right? Actually, no, because as it turns out, the previous owner passed away mysteriously in the basement. Well, time to find out what the deal is with that… while sampling some vintage spirits, of course. Cheers!
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Locate the ‘Key to Freedom’ In This ‘Amnesia: The Dark Descent’ Custom Story

With a name like the Darwin Institute for Misbehaved Youngsters, it's hardly a surprise that Christopher Golden - Key to Freedom's protagonist - wants to flee that place as soon as possible. As fate would have it however, his attempts have all been unsuccessful. But today, luck might finally be on his side, as the headmaster has presented Christopher with a task that will, if successful, allow him to leave! All he has to do is break into an old mansion and acquire a key. That is all. Oh right, the mansion may or may not have been sealed off and abandoned for a reason...
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‘Amnesia: The Dark Descent’ Enters ‘The Second Dimension’ With a Grunt Protagonist

Remember the disfigured abominations (as in, the grunts) from Amnesia: The Dark Descent? Well, you're about to become quite familiar with them; or one in particular rather, as Brian - The Second Dimension's protagonist - is... a grunt. He is different from the rest though, not content being a slave to his master. No, he has dreams, aspirations, a desire to be free. But sadly, the road to freedom is, as is often the case, long and troublesome, on top of being 2D (the game world that is).
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