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[Update: Greenlit] Stuck In Greenlight Limbo: ‘Memories’

June 27th, 2014 Wraithkal Feature
[Update: Greenlit] Stuck In Greenlight Limbo: ‘Memories’

This time the spotlight will be shining on Memories, a point and click adventure about a man, able to uncover and bring our most well-kept secrets out into the open! Let’s see if we can’t help it escape the cold emptiness of Greenlight limbo, eh?

Thanks to a mysterious ability, John can reenact a person’s memories and uncover truths that may have been unknowingly recorded by their subconsciousness mind. But to trigger memories and therefore find clues, you must interact with objects using all of your five senses – hearing, sight, touch, smell and taste (yes, even taste). With some help from your partner Jeannette, you guide John through his work day. Will you be able to uncover John’s troubled and forgotten past? As you extract memories, do you risk losing your own?

Is it just me, or does that sound like a recipe for disaster? Not so much the actual game, as what he [the protagonist] is about to experience, that is. I mean, that last bit about losing your own memories – not a pleasant thought at all! Although I suspect that could be a side effect, on top of a major story element, seeing how we – based on the trailer – are in fact dealing with a protagonist who has that exact disease. Unfortunately, aside from that and the fact that it’s an episodic tale, details are pretty scarce at this point. I will say this though: it looks great and the concept does have potential. Time will tell if the end result is a good game, or something better best forgotten (get it?).

So riddle me this, dear reader: why is Memories still struggling to get through Greenlight? It’s not out just yet, but should be at some point later this year. As such, might I recommend visiting its Greenlight page and handing over a ‘yes’, if you like what you see? Remember, your vote matters!

Memories Gameplay
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Next article The Greenlight Groove: 'Stardust Vanguards', '39 Days to Mars', 'Parcel' and More
Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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