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[Update: Greenlit] Stuck In Greenlight Limbo: ‘Iris Synthesis’

May 1st, 2015 Wraithkal Feature
[Update: Greenlit] Stuck In Greenlight Limbo: ‘Iris Synthesis’

This time the spotlight will be shining on Iris Synthesis, a rotating puzzler for thise with an eye for attention and fast reflexes. What say we help it escape the cold emptiness of Greenlight limbo?

Iris Synthesis, an arcade action puzzle game, introduces you to an all new game mechanic based on *prediction*. You are presented with a shape that will form somewhere in 10 seconds inside an iris composed of rotating blocks. It is up to you to predict which blocks will form the shape by tracking their motions. Sounds simple? Then sharpen your eyesight and fire up your prediction skills! Featuring a hypnotic soundtrack by Maxvic.

I like where they’re going with this, although… what happens if the player fails to match the shape in time? Does he/she simply not gain any progress towards the next level, or could it be that a single mistake causes something more definitive, like that evil ‘game over’ screen? Well, whatever the case, the premise is both solid and easy enough for pretty much anyone to pick up and play, I’d say. Quickly clicking/tapping blocks that, when put together, would merge the shape shown in the middle of the screen -- what’s not to like, really? Oh and based on the trailer (below), there seem to be quite a few unique block types, which are bound to really mix things up. Groovy. In a blocky way.

So riddle me this, dear reader: why is Iris Synthesis still struggling to get through Greenlight? It’s been out for a while, after all. As such, how about visiting its Greenlight page and handing over a ‘yes’, if you like what you see? Remember your vote matters!

Release Trailer
  • Tags
  • greenlight
  • greenlight limbo
  • iris synthesis
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Previous article 'MADchen' - Shed Some Light On Night Terrors to Reveal Their True Colors
Next article The Weekly Greenlight Escapees: 'Visual Novel Edition'
Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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