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Speculating Screenshots (6th December 2014)

December 9th, 2014 Wraithkal Feature

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills. So without further ado…

Don't forget to save! #screenshotsaturday http://t.co/pZfETorlTZ #chasm pic.twitter.com/0C16zIiivG

— Bit Kid (@BitKidGames) December 6, 2014

Chasm (@DiscordGames)
Some solid advice right there. Also, surely I’m not the only one who’s genuinely excited about this upcoming platformer?

Stars and planets in the upcoming level editor for #0RBITALIS… #screenshotSaturday #gamedev pic.twitter.com/zIpu0rk6Sn

— Alan Zucconi (@AlanZucconi) December 6, 2014

0RBITALIS (@AlanZucconi)
While I’m not entirely certain as to what’s going on there, I do like games with level editors, however odd that may seem. And hey, planets!

https://twitter.com/blekdar/status/54110346764997836

Blitz Breaker (@blekdar)
“Fast paced”? Got that right, but boy does it ever look interesting. Interesting and… tricky. How’s he controlling the action with “just one thumb”? Peculiar.

Finally working on the metro level some more! #screenshotsaturday #gamedev #retrogaming #pixelart #nes pic.twitter.com/CePb4RSUWL

— Steel Assault (@SteelAssault) December 6, 2014

Steel Assault (@SteelAssault)
Wow. Like a trip back in time to my youth, and not with some silly wannabe retro-styled game either – this looks almost too much like the 8-bit classics. Almost, but this one’s got just the right amount for it to be… groovy.

#screenshotsaturday for Master Spy – Buzzard cutscene preview! Would appreciate your vote on http://t.co/VQk7Yoz8Zc! pic.twitter.com/smxFhWRxBR

— Kris (@kristruitt) December 6, 2014

Master Spy (@kristruitt)
Speaking of old-school, have you played the Master Spy demo yet? If not, then by all means, get to it! This is the final screenshot after all, and ya better believe… stealthy action games don’t get much better (or trickier) than this one.

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Wraithkal

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Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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