For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
https://twitter.com/Tatos_/status/871151706670845953
Talk about painful lessons!
Some late #screenshotsaturday ! It's only missing a bad guy! #cgajam #indiedev #gamedev pic.twitter.com/ahWrPdua87
— ?Moon Boy? (@Zushi3DHero) June 3, 2017
I agree. Where’s the villain?
Gamedev update for #screenshotsaturday! The world is starting to look really nice. #gamedev #gameart #indiedev #indiegame #madewithunity pic.twitter.com/KLYVCYhPRy
— Artii (@ArtiiGames) June 3, 2017
That… paper-y look! Woo!
https://twitter.com/Kelly_TDavis/status/871142927266971649
Not sure if I’m more intrigued or freaked out.
What if I told you the game I'm working on right now involved shooting cans and being yelled at by old men? #screenshotsaturday #indiedev pic.twitter.com/e4Ly1gVbUP
— Matthew M. Ritter (@Matthewmritter) June 3, 2017
Shut up and take my money.