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Speculating Screenshots (28th February 2015)

March 3rd, 2015 Wraithkal Feature

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills. So without further ado…

Trouble In The Manor coming in spring to @Steam! #pixelart #screenshotsaturday #indiedev #gamedev #indiegamedev pic.twitter.com/eYBcKoDwJ4

— Charyb Games (@CharybGames) March 1, 2015

Trouble In The Manor (@Charyb_Games)
Anyone else disturbed by the huge “MURDERER” atop that screenshot? No? Well alright. Hmm… maybe it’s a class/role thing? Unfortunately, we won’t know what kind of trouble this manor plays host to until this spring.

Sature will be released the day after Saint Patty's day, March 18th! #screenshotsaturday #indiegames #gamedev pic.twitter.com/gHddT5Pmon

— Ian Sundstrom (@IanSundstrom) March 1, 2015

Sature (@SS64Games)
From a potential murder-spree to… actually, what is this one? Some kind of puzzle game? I don’t even know where to begin, although it does look interesting. Sorta. Kinda.

#screenshotsaturday making the ruins look more ruined! pic.twitter.com/pY9T0x7vPE

— Ethan Benanav (@glazedkoala) March 1, 2015

Untitled (@glazedkoala)
RUINED! Wait, what’s with that slider in the lower left? Man is this week’s Speculating Screenshots ever full of questions! And uh, why is that one block grinning like a maniac?

Here's some 4 player action!#gamedev #indiedev #screenshotsaturday #mimcarena pic.twitter.com/gC4fVwfit1

— Tyler Edwards (@TinyHorseGames) March 1, 2015

Untitled (@TinyHorseGames)
Ah, there definitely aren’t enough neon-y top-down multiplayer-centric arena blast-your-friends-to-smithereens games out there. I just hope it’ll feature online support, but chances are it’ll be local only.

Tweaked the minimap and decorating rooms. What do you guys think? #indiedev #gamedev #screenshotsaturday pic.twitter.com/RcTrD5PNvZ

— EDIGames (@EDIGames) March 1, 2015

Untitled (@EDIGames)
Why hello there, stylish looking isometric RPG(?), complete with a minimap and everything. Oh, nice lighting too.

It's never too late for #ScreenshotSaturday!
But… I don't think this T-Rex feels so good…#Weaponographist pic.twitter.com/TCU7O76b5r

— Danny Danger (@PuubaDanny) March 1, 2015

The Weaponographist (@PuubaDanny)
So what? Kick some ass I say, then BBQ its remains for a health refill! Or, well, that’s how these things usually work in video games, anyway. Oh wait, could it be that the T-Rex is in fact… the protagonist?

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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