For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
— Scott Slucher (@skslucher) February 25, 2017
Protecting? Their lives, from the look of things!
— Chase of Bass (@chase_bass) February 25, 2017
Better pray those windows don’t break. Just saying.
— Tom Golebiowski (@SoftMotorrr) February 25, 2017
Wobble… wobble… wobble.
— Francis Coulombe (@FrancisCoulombe) February 25, 2017
Sluggy’s Tiny Adventure
Annoying bats. Annoying zubats. Annoying bats everywhere.
— Chris McHugh (@stophmchugh) February 25, 2017
Gonna be very disappointed if that guy doesn’t end up robbing the train.
— fruitdev (@melongamedev) February 25, 2017
Cubes are the worst, right up there with squares and boxes.
— Josiah Jones (@William_J_III) February 25, 2017
The Ballad of Lone Phoenix(?)
Eh, just… grin and bear it.
— Azure (@AzureLazuline) February 25, 2017
“Kick a projectile”? MADNESS! Utter madness!
— Denis Sinner / Moi Rai Games (@moi_rai_) February 25, 2017
So… many… spells. Also, amazingly awesome.
— Tale of Ronin (@taleofronin) February 25, 2017
Tale of Ronin
…and what a stylish path it is.