For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
https://twitter.com/Foolish_M_Games/status/866080418600075264
What manner of dark wizardry might this be?
What's not to love about particle effects? Makes all that jelly look even yummier. #screenshotsaturday #indiedev #gamedev #madewithunity pic.twitter.com/5TK4Q2AIq5
— Electro Jam (@ElectroJamGame) May 20, 2017
That’s some record setting jelly…
Ah, someone left me a turkey leg and some bread.
Did more work to my 'classic' #doom-like hud option.#screenshotsaturday #indiedev #gamedev pic.twitter.com/relfOSWcY8— ArthurianLegends (@ArthurianDev) May 20, 2017
Is that… a giant eyeball?!
Raiding bins for stuff. it's the post apocalyptic dream.#gamedev #pixelart #binraiding #screenshotsaturday pic.twitter.com/sFc7dOGR6M
— CSR-Studios ? (@CSR_Studios) May 20, 2017
Ha. It’s definitely the post apocalyptic something.
Here come the snails!! Time to #DefendTheCake! ????#screenshotsaturday #indiegame #gamedev pic.twitter.com/wm1g7EzWIG
— Defend The Cake (@DefendTheCake) May 20, 2017
…a case of having your cake and eating it too?