For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
What manner of dark wizardry might this be?
What's not to love about particle effects? Makes all that jelly look even yummier. #screenshotsaturday #indiedev #gamedev #madewithunity pic.twitter.com/5TK4Q2AIq5
— Electro Jam (@ElectroJamGame) May 20, 2017
That’s some record setting jelly…
Ah, someone left me a turkey leg and some bread.
Did more work to my 'classic' #doom-like hud option.#screenshotsaturday #indiedev #gamedev pic.twitter.com/relfOSWcY8
— ArthurianLegends (@ArthurianDev) May 20, 2017
Is that… a giant eyeball?!
Raiding bins for stuff. it's the post apocalyptic dream.#gamedev #pixelart #binraiding #screenshotsaturday pic.twitter.com/sFc7dOGR6M
— CSR-Studios ? (@CSR_Studios) May 20, 2017
Ha. It’s definitely the post apocalyptic something.
Here come the snails!! Time to #DefendTheCake! ????#screenshotsaturday #indiegame #gamedev pic.twitter.com/wm1g7EzWIG
— Defend The Cake (@DefendTheCake) May 20, 2017
…a case of having your cake and eating it too?