For most, weekends mean two days off work with some much-needed R&R. But for game developers, it’s a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag; some of which I will be critiquing every Tuesday, in Speculating Screenshots.
Guild Of Painters (@AD1337)
Hey look – proof that games can be art (get it?). Alright so maybe it’s more like a case of artists, as in, an entire guild of them. Looks great though, and appropriately old-school… in more ways than one.
Brock Crocodile (@BrockCrocodile)
Anyone else think that font looks awfully familiar? Maybe I’m just that old. Ah well. Here’s to Brock stopping those pesky monkeys, no matter the cost.
Heroes of Loot (@OrangePixel)
More like, Heroes of Awesomeness, ya know? Been a while since I played a roguelike that’s both action-packed and fun, and hey, those visuals don’t exactly hurt the eyes either. Also, Greenlight.
Untitled (@krzymsky)
Something new, eh? Seeing how one of the characters looks like he’s about to run off with a piece of fruit (or vegetable?), I’d say we’re looking at a game about shoplifting from a local grocery. Ah, if only.
MicRogue (@JasonP_)
Puzzle puzzle puzzle. #comedytuesday Seriously though, those slimes should look way more hostile, I’d say. Or… maybe that’s the whole point – to make them appear as less of a threat, lulling the protagonist into a false sense of security? Nah, that’d be crazy.