• Home
  • Contact
  • Wraithkal?
Wraithkal: The Indie Gaming Corner
Wraithkal: The Indie Gaming Corner
  • Home
  • Contact
  • Wraithkal?
  • Follow us
    • Facebook
    • Twitter
    • Youtube

‘Snakeformer’ Impressions: Snake Goes 2D With Physics, Lava and Falling Blocks

November 22nd, 2014 Wraithkal Free Games, Impressions
‘Snakeformer’ Impressions: Snake Goes 2D With Physics, Lava and Falling Blocks

Ain’t often we see a hybrid like this: the classic mobile game, Snake, with platforming elements, puzzle-y level design and… hazards. Alas, during Ludum Dare 29, one such came to be, under the name Snakeformer. But that was then, this is now, and seven months later, a much improved post-jam version has seen the light of day. Groovy.

I know what you’re thinking: “look at those pixels! THOSE PIXELS!” – not gonna lie, those were slightly off-putting to me as well; although only at first. Once ya look past the blocky art style, you’ll find a bunch of treacherous mazelike areas, each of which features a surprising amount of brain-teasing fun. Dangerous ‘death comes at a moment’s notice’ fun, but fun nonetheless. Just remember, lava bad, green dots good, as the latter extends your snake, letting you travel further and cross wider gaps. Do watch out for falling blocks though. Trust me.

It’s a simple concept that’s easy to grasp, yet at the same time, one that makes for some rather tricky level design (as shown above). Reaching the exit – which is always placed conveniently to the right – quickly becomes a matter of planning ahead, making every move count, or… making friends with the restart key. See, chances are you’ll often find yourself stuck, unable to move any further, as without a way to twist and turn your head upwards, or to either side, it’s the end of the road. But careful planning, combined with a bit of trial and error, should do the trick.

Or maybe it won’t? Find out for yourself, in Snakeformer (Ludum Dare 29 original)!

Facebooktwitterrssyoutubetumblrby feather
  • Tags
  • ludum dare
  • ludum dare 29
  • snakeformer
  • TobiasW

Share post on

Facebook Twitter LinkedIn Pinterest Tumblr Telegram E-mail
Previous article [Update: Greenlit] Stuck In Greenlight Limbo: 'Magnetized'
Next article The Greenlight Groove: 'Hollow Knight', 'The Crow' and More
Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

Related Posts
'today, tomorrow' Review: Here Today, Gone Tomorrow?

'today, tomorrow' Review: Here Today, Gone Tomorrow?

June 6th, 2023
'Dashmo' Review: Jump and Dash to Reach the Great Beyond!

'Dashmo' Review: Jump and Dash to Reach the Great Beyond!

May 26th, 2023
'From the Sun to the Moon' Review: Two Girls, Three Dates

'From the Sun to the Moon' Review: Two Girls, Three Dates

May 11th, 2023
About us…
Recent Posts
Games, Music, Prose: 'Yuri Game Jam 2023' Focuses on Relationships Between Women

Games, Music, Prose: 'Yuri Game Jam 2023' Focuses on Relationships Between Women

'today, tomorrow' Review: Here Today, Gone Tomorrow?

'today, tomorrow' Review: Here Today, Gone Tomorrow?

Old-school Game Making: 'DOS Games June 2023 Jam' is Well Underway

Old-school Game Making: 'DOS Games June 2023 Jam' is Well Underway

Apparently, MAGS June is "Stranded"

Apparently, MAGS June is "Stranded"

'Queer Games Bundle 2023' Features Genuinely Groovy Content From Nearly 300(!) Queer Creators

'Queer Games Bundle 2023' Features Genuinely Groovy Content From Nearly 300(!) Queer Creators

  • greenlight
  • greenlight groove
  • bundle
  • greenlight limbo
  • game jam
  • adventure game studio
  • speculating screenshots
  • mags
  • kickstarter
  • visual novel
Weekly Quote

Life is a Game -- Nintendo

    © Wraithkal 2019-2021.