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‘Planet Jumper’ Review: Jump to Shoot to Kill to Deploy to Repeat

February 22nd, 2022 Wraithkal Free Games, Review
‘Planet Jumper’ Review: Jump to Shoot to Kill to Deploy to Repeat

I had one job in Planet Jumper. One job. To save the planets of Reggima from an invading drone force of unknown origin. Armed with a groovy rapid-firing weapon, likely also of unknown origin, and the ability to cover great distances in a single leap… it should have been easy, and it was. At first. But then something unexpected happened.

Before I get to any of that though, a fair warning: while it may be tempting to jump right in on ‘too impossible’ difficulty, trust me – don’t. You will get absolutely annihilated real quick because if there ever was a more accurate descriptor for a video game difficulty, this would be it. ‘Easy’ wasn’t exactly a walk in the park either, but thanks to some clever maneuvering and figuring out a way to not take on every done in a twenty-mile radius at the time time, it was at least manageable. Once I figured out what I was supposed to do, anyway.

The planets of Reggima have been at peace for thousands of years, which was recently disrupted by an attack of the Drones of unknown origin. Fight them to save the planets and bring peace back to Reggima.

It took a few tries before I realized I was supposed to hold down ‘F’ to deploy, and worse yet, that it was only really safe to do so once I was no longer under fire. Pro gamer right here, ladies and gentlemen. But seriously, that’s the gist of Planet Jumper. You leap to a planet, clear every last drone, deploy… that thingie in the center… and onto the next. A relatively simple affair as ammunition is plentiful – too bad the same can’t be said about your health.

Far as I can tell, 30 points are replenished upon deploying, which is not a lot. Not in the slightest. Unless your aim is steady and your reflexes above average, you’ll be taking a fair chunk of damage each encounter. There is a trick to make it easier, although… I’m not gonna tell ya. Shouldn’t be too difficult to figure it out after a few tries, and it’s not like the game takes a long time to beat anyway. So give it a go, do your best, and who knows – maybe you’ll end up actually saving the planets of Reggima, in Planet Jumper.

Planet Jumper is available on itch.io, for free.

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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