Welcome to the beautiful world of Albamare. Humans are not the smartest – or strongest – species here. So you’re pretty much doomed, no matter how you go about interacting with… well, everyone. Tough luck. Alright fine. I’m exaggerating ever so slightly. Stepping into the shoes of Hue, Pine‘s protagonist, is not a death sentence. If you play your cards right. Perhaps there is are ways to convince Albamare’s inhabitants to help you, well, survive?
Of course, the option to simply force them to relocate after which their home becomes your new base of operations also exists. Perhaps not the smartest or the easiest, but the possibility for violence and mayhem is there, in any case. Gather an army and wreak havoc upon the lands, barter your way to fame and fortune, or play it more low-key, doing only what’s absolutely required to get by. Your world, your choice, your… consequences.
Prepare by exploring, bartering, talking, crafting and fighting in six different biomes, with and against a diverse cast of species that will not simply help you.
See, as mentioned earlier, humans are not at the top of the food chain in this world. Not even close. So only by playing it smart, hard, or a bit of both, are you going to be able to survive. Oh, and unlike a lot – if not most – sandbox titles, here, “things will happen across the open game world even without your involvement”. I wonder if this means faraway locales will have changed drastically, should you choose to mess with them ever so slightly to then return after keeping yourself busy elsewhere for an extended period? Now that’d be pretty darn groovy. Might even help you Pine and… beat the odds. Somehow.