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The Saga Continues: ‘Blackwell Epiphany’ Announced

February 20th, 2013 Wraithkal News
The Saga Continues: ‘Blackwell Epiphany’ Announced

Since the release of the fourth game (Deception) back in 2011, there hasn’t really been a lot of (official) chatter about the eagerly anticipated next entry in the popular Blackwell series – until now that is! Earlier today, the veil was lifted on the AGS forums and Blackwell Epiphany was announced, with both screenshots and a few plot details.

The series started all the way back in 2006 with The Blackwell Legacy, which was followed by Blackwell Unbound in 2007, Blackwell Convergence in 2009 and most recently, Blackwell Deception in 2011. Over the years, this point ‘n click adventure series has gathered quite a following – particularly on the aforementioned AGS forums – and reviewers aplenty have sung its praise, but that was then and this is now. Let’s jump to the present and the recently announced Blackwell Epiphany.

A dead man’s soul cries out against the force of a ferocious blizzard. He cries for help. He cries for answers. Then he screams as he is torn apart like damp tissue paper. This wasn’t the first time, and it won’t be the last.

Chilling! It seems that just like in the four games before it, Blackwell Epiphany will once more find Rosa and Joey working to solve a mystery involving supernatural beings and other phenomenons that logic simply can’t explain. Like the rest of the series, it will be powered by the Adventure Game Studio (AGS) engine and in terms of visual design, they’re going for a very familiar pixel style. Can’t say I’m surprised, and certainly not displeased, since Ben Chandler (aka. ben304) will be in charge of that.

Sadly, the current release window for Blackwell Epiphany is “fall 2013”, which is quite a few months away. But don’t forget that the other four games are available both directly from Wadjet Eye Games and Steam if you have yet to experience them, which is something I’d highly recommend. Now, we wait…

(Source)

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  • wadjet eye games
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Wraithkal

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Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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