What starts as a simple book report, quickly becomes Hazel’s worst nightmare: as she opens her choice of literature, everything seemingly fades, and she cries out for help. Unfortunately, by then it’s much too late and there’s no escape, for she is trapped… Beyond the Pages.
Of all things I never want to experience in my life, getting sucked into a cursed book, unable to leave, ranks pretty highly. Well, needless to say, that’s about as unlikely a scenario as they come, even if that’s exactly what happened to the protagonist of this game (keyword: game). Oh and on top of that, everyone in the town is acting weird. Not ‘lock me up and throw away the key’ weird, but, well, let’s just say they’re not the most helpful bunch.
Seeing how the story takes up about 90% of the game, it’s hard to go into greater detail without running the risk of spoilers. I will say this though: according to the creator’s description, there are two different endings. Yet even after multiple playthroughs, in which I did as many things differently as possible, the other one kept eluding me. Peculiar. Very peculiar.
That said, by the time the credits rolled, there were no questions left unanswered and no loose ends to tie up. Is that a good or a bad thing? Well, that’s for me to know and you to find out, by playing… Beyond the Pages! Oh, and do vote for it in the 2014 Indie Game Maker Contest after playing, eh? Remember, your vote matters!