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MAGS April’s “Sequels, Prequels and Reboots, Oh My!” Theme Is Something Else

Ya know, I'm starting to wonder if summer is ever going to find Denmark at this rate. Damn you, winter! Anyway, that's that taken care of. Onto this month's MAGS competition, which carries a rather odd theme... to say the least. Don't let that discourage you though, as 'sequels, prequels and reboots' are all the rage these days, so why not get creative in Adventure Game Studio with one of your own?
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MAGS May Brings About “The Fickle Hand Of Fate”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM. So, MAGS! Unlike most jams, which tend to last from 72 hours to a full week with no engine restriction, this one spans a month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for creating some adventure games?
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MAGGIES 2016: Show Some Love For Your Favorite MAGS of Yesteryear

While you’re likely familiar with – or have at least heard of – either Unity, Unreal Engine, CryEngine or Lumberyard, how about… Adventure Game Studio? I mean, while titles made with that one may be few and far between, aspiring developers do buckle down to create new ones for the MAGS jam every single month. Awesome games too, for the most part. Games which you should totally play, and not just because of MAGGIES 2016. But also because of MAGGIES 2016. Did I mention MAGGIES 2016 yet? Twelve months, twelve rounds of MAGS, twelve winners, and now it’s time to find out just who gets to add a virtual MAGGIES
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MAGS November: Game Jam In the “Afterlife”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM. So, MAGS! Unlike most jams, which tend to last from 72 hours to a full week with no engine restriction, this one spans a month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for creating some adventure games?
Continue reading…