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MAGS October Wants to Shrink Everything With Its “Miniature” Theme

They say that size doesn't matter. More often than not, this holds true... unless you look at this month's MAGS competition, at least. Which you really should, because, adventure games! I mean, they're not done yet of course, as no developer is that fast, but come end of October, surely. If you're only interested in playing that is - actual game makers need to get the gears grinding right now! So, gears grinding yet?
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MAGS July Carries a “Shocking” Theme For Aspiring Adventure Makers of All Ages

Looks like we're moving on from summer stuff with this month's MAGS. Unless of course... thunder storms? Yeah, suppose those could be part of this overly sunny season, and heck, there's probably a way to fit one under the "Shocking" theme. So there ya go. Just remember to have it submitted by the end of the month, and don't forget to go out and enjoy the summer. What little remains, anyway. Winter is coming!
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MAGS April’s “Sequels, Prequels and Reboots, Oh My!” Theme Is Something Else

Ya know, I'm starting to wonder if summer is ever going to find Denmark at this rate. Damn you, winter! Anyway, that's that taken care of. Onto this month's MAGS competition, which carries a rather odd theme... to say the least. Don't let that discourage you though, as 'sequels, prequels and reboots' are all the rage these days, so why not get creative in Adventure Game Studio with one of your own?
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MAGS May Brings About “The Fickle Hand Of Fate”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM. So, MAGS! Unlike most jams, which tend to last from 72 hours to a full week with no engine restriction, this one spans a month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for creating some adventure games?
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MAGGIES 2016: Show Some Love For Your Favorite MAGS of Yesteryear

While you’re likely familiar with – or have at least heard of – either Unity, Unreal Engine, CryEngine or Lumberyard, how about… Adventure Game Studio? I mean, while titles made with that one may be few and far between, aspiring developers do buckle down to create new ones for the MAGS jam every single month. Awesome games too, for the most part. Games which you should totally play, and not just because of MAGGIES 2016. But also because of MAGGIES 2016. Did I mention MAGGIES 2016 yet? Twelve months, twelve rounds of MAGS, twelve winners, and now it’s time to find out just who gets to add a virtual MAGGIES
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