For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
— Devin McCurdy (@sixteenfourtwo) November 5, 2016
Good grief. Clean that up!
— Jarrod Phillips (@trevallion42) November 5, 2016
We built this city…
— Jesse Ringrose (@jesseringrose) November 5, 2016
Aw. That’s just mean.
— Thomas Rollus (@Take_Toch) November 5, 2016
— Robert Maitland (@hausruckerco) November 5, 2016
Ah, just gloomy enough to be… wait, what’s that in the distance?
— Bearish (@Beariish) November 5, 2016
Fire bad. Pixel fire good.
— Massive Galaxy (@massivegalaxy) November 5, 2016
…catch-a-ride? Oh. Guess not.
— Plasma Puncher (@plasmapuncher) November 5, 2016
— Stuffed Wombat (@wombatstuff) November 5, 2016
Well, who doesn’t like a dancing wizard?
— Chris Wingard (@Ruugard) November 5, 2016
All skin and bones, then just bones, and now… nothing at all!