Don’t you love when an already fun game becomes even more fun, and bigger, perhaps adding new types of input support and improved visuals, too? Well, I certainly do, and that’s exactly what happened just the other day with Smile For Me (which I reviewed in 2019).
Unfortunately, the update, while quite lovely, did also bring with it a handful of bugs. Not that I expect them to trouble players for long though, as the developer will be “making updates and bugfixes as necessary in the coming weeks”. Then again, what sizeable update hasn’t caused a bug or glitch or even several to surface? I’m sure they’ll all be squashed momentarily, so let’s instead focus on the additions and changes – you know, the positive aspects of the Bloom Update.
Alongside the very welcome gamepad/controller support, the visual touch-up and musical remastering are… well, “brand new art and easter eggs, hidden all around the Habitat”. A bit vague if you ask me, although not so vague that it doesn’t invite even those who have long since gotten every achievement and done everything for another trip to Habitat. Like me, only this time it’ll be an on-the-road experience – except, wait a minute. Oh, right, the console versions aren’t out yet.
No, you didn’t misread that last part: come Spring 2023, with the help of Serenity Forge, Smile For Me will be hitting not only Switch but PlayStation and Xbox, too. What, a physical and/or maybe even… a supersized collector’s edition? Sure thing!
(Source: Smile For Me Definitive Steam Update!)