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MAGS June: Make a Game That Puts "Television" Front and Center

June 8th, 2015 Wraithkal News
MAGS June: Make a Game That Puts "Television" Front and Center

Ah, Adventure Game Studio. Easily my favorite engine of all time, second only to… SCUMM (bet ya didn’t see that coming). Unlike most jams, which tend to last anything from 72 hours to a week, with no engine restriction, MAGS spans a full month and requires participants to use Adventure Game Studio. So who’s in the mood for some fresh freeware adventures?

Teeeeeveeeeeeee! Right? Right. TV good. We like TV. Hopefully, AGS devs do too, as June 2015’s MAGS competition is all about, well, TV! Really hope some will make a game with a TV protagonist. That’d just be so groovy, ya know?  You have exactly one month to participate in MAGS June, starting… well, a few days ago!

Note: seems there were some ‘issues’ with MAGS May, in that… well, no participants (wait, what?!). Had to happen at some point I suppose. Hopefully, MAGS June will be different. Time will tell.

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Wraithkal

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Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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