Ah, the GameMaker Awards. A prestigious affair that doubles as a chance for developers either with a finished game or one available in Early Access/demo form – as long as it’s available and created with GameMaker Studio 2. There are a few more tidbits to go over though…
So, seeing how you only have a somewhat limited window within which to submit your project for consideration, I’ll try not to waste any time with nonsense and get right to it. First up, submission deadline: if you’re reading this after May 24th, 2022, well, that’s that. You’re too late and the four judges will be well busy picking 5 finalists from each category – Best Game and Most Anticipated Game, with a new addition this year in the form of Best of GX.games 2022 – at which point… voting will commence, a judging panel deciding who’s the cream of the crop.
Provided your particular crop was made in GameMaker Studio 2 and made available, either in its final form or Early Access/demo, between April 1st, 2020, and April 30th, 2022. Oh, and those who don’t beat the odds and emerge victoriously still get to go home with a prize in the form of a finalist logo and a 12-Month Ultimate GameMaker Studio 2 Licence.
Meanwhile, the overall winners will be treated to just a tiny bit more: a winner’s logo, a winner’s trophy, a promotion spot on Opera GX Corner, the YoYo Games website, and of course, on social media, as well as a coveted GameMaker Awards trophy. Groovy stuff, both for the finalists and the winners!