Don’t mess with a powerful witch. Had master thief Vincent been told this, perhaps he could have avoided the trouble he now finds himself in, banished to the realm of Whateverland. Who’s to say what happened was entirely his fault though (it probably was)? Whatever the case though, there’s no way he’s leaving Whateverland. Unless…
…you, the player, can find a way to help him out of this mess. Between minigames, puzzles, storylines, and alternate endings, there are going to be a lot of balls in the air here. Oh, did I mention how progression is entirely nonlinear? Vincent might not have any immediate allies in Whateverland, but something tells me that’s about to change. Then again, perhaps the 20+ minigames, English voice acting, and jazz/polka soundtrack are enough to keep the two of you company.
“We love the renaissance era of point and click adventures and want to bring back the feeling those games gave us to our audience,” said Eli Mikeladze, Narrative Designer, Producer, and Co-Founder, Caligari Games.
So, will you be stealing from people or helping them? Your sidekick Nick might have something to say, should you choose the former. Oh, right. Forgot to mention Nick. Well, guess Vincent has someone to help him after all – as much as a noncorporeal entity can, anyway. Adventure awaits, in classic point ‘n click fashion, complete with a hand-drawn coat of paint!