• Home
  • Contact
  • Wraithkal?
Wraithkal: The Indie Gaming Corner
Wraithkal: The Indie Gaming Corner
  • Home
  • Contact
  • Wraithkal?
  • Follow us
    • Facebook
    • Twitter
    • Youtube

‘Too Many Me’ Alpha: Running With Expendable Clones

June 11th, 2013 Wraithkal News

A runner. You run in a runner, because if you don’t run then it wouldn’t be a runner and, well, then there would be no point in playing. It really is that simple, as is the majority of entries in this particular genre. But Too Many Me attempts to break the mold by throwing a ridiculous amount of clones into the mix, along with other crazy things.

At first, everything’s nice and easy. A clone or two, spikes to avoid, you might even be able to collect those shiny stars… but by doing that, the size of your little ‘clone squad’ will grow! So, strength in numbers? Well, kinda. There will be times when one or more clones will be left behind, and there’s nothing you can do about that – except, maybe do a better job at navigating the terrain. Or maybe not?

Since Too Many Me is a one-button runner, keeping every clone alive can be quite challenging as these guys will fall behind after stumping into the tiniest of obstacles. This means they won’t necessarily make the jump across a spike pit, since everyone jumps the instant you press the button. “The needs of the many outweigh the needs of the few”? Not in this case! If sacrificing a clone or ten means being able to keep going, then by all means, let it happen.

While having access to double- and triple-jumping does make everything more manageable, based on what I’ve seen so far, Too Many Me is not easy by any stretch. It does look like fun though, and at the end of the day, I’d say that’s pretty darn important too – high difficulty or not.

The Too Many Me alpha is available from Desura for $1.99 (or your regional equivalent).

Facebooktwitterrssyoutubetumblrby feather
  • Tags
  • too many me

Share post on

Facebook Twitter LinkedIn Pinterest Tumblr Telegram E-mail
Previous article Android Release of 'Slydris' Kicks Off a Minor Radiangames Port-A-Thon
Next article 'The Last Door' Chapter 2 Beta Available to Backers and Premium Members
Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

Related Posts
ScreenshotSaturday Mastodon Musings (September 16, 2023)

ScreenshotSaturday Mastodon Musings (September 16, 2023)

September 18th, 2023
When an Email Wreaks Havoc, 'The Bugger!' Shall Save the Day

When an Email Wreaks Havoc, 'The Bugger!' Shall Save the Day

September 14th, 2023
A Chance Encounter Could Lead to More in 'Three Days to Chicago'

A Chance Encounter Could Lead to More in 'Three Days to Chicago'

September 13th, 2023
About us…
Recent Posts
'If You Stay' Review: Just Give Me a Reason

'If You Stay' Review: Just Give Me a Reason

'BIT.TRIP RERUNNER' Review: CommanderVideo Remixed

'BIT.TRIP RERUNNER' Review: CommanderVideo Remixed

ScreenshotSaturday Mastodon Musings (September 16, 2023)

ScreenshotSaturday Mastodon Musings (September 16, 2023)

'Bird of the Year' Review: Everybirdy Wants to Rule the World

'Bird of the Year' Review: Everybirdy Wants to Rule the World

When an Email Wreaks Havoc, 'The Bugger!' Shall Save the Day

When an Email Wreaks Havoc, 'The Bugger!' Shall Save the Day

  • greenlight
  • greenlight groove
  • bundle
  • game jam
  • greenlight limbo
  • adventure game studio
  • speculating screenshots
  • mags
  • visual novel
  • kickstarter
Weekly Quote

Life is a Game -- Nintendo

    © Wraithkal 2019-2021.