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Speculating Screenshots (6th May 2017)

May 9th, 2017 Wraithkal Feature
Speculating Screenshots (6th May 2017)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

More progress on the game! so far I've been working on more enemies and the environment#screenshotsaturday #gamemaker #gamedev pic.twitter.com/vK8Kj6ZMrX

— gabriel cortabraz (@shroomsandlove) May 6, 2017

He slices! He dices! He… wins? Awesome!

I have a dumb theory that if I make the tools… the game will just sort of make itself. What do you think #gamedev? #screenshotsaturday pic.twitter.com/qrmYlsXwe6

— Dan (@DanielJMoran) May 6, 2017

Dan’s onto something; although definitely only “sorta”, ya know?

Another level. #screenshotsaturday #pixelart #gamedev pic.twitter.com/XP9T4LnmpR

— Bilge Kaan (@TD2TL) May 6, 2017

Another level, same ol’ crappy weather. Poor kid.

#tojam dakka dakka woosh pow #lowpoly #screenshotsaturday pic.twitter.com/kYNwe9E1Vo

— Kenny Backus ????? (@nihilocrat) May 6, 2017

I like this. Bit of a Gundam vibe, eh?

Finally, a deity I can rest my drink on.#jimmyandthepulsatingmass #screenshotsaturday #screenshot #rpg #rpgmaker #jrpg pic.twitter.com/7haUhQM6OF

— Kasey Ozymy (@KaseyOzymy) May 6, 2017

…cheers?

fleshing out guard moving back to patrol from being on alert/alert stuff #gamedev #screenshotsaturday pic.twitter.com/PZrxTeQtxC

— Joseph Gribbin (@JoeGribbs) May 6, 2017

Color me crazy, but I like ‘dumb’ AI like this.

Alien's new companion; helps out on single player missions #gamedev #indiedev #screenshotsaturday #NGF2017 pic.twitter.com/N42EziTRdf

— Louis Protano #NGF19 (@LProtano) May 6, 2017

Geodude, is that you?

Last days of polish before demo. Adding glowing plants, leaves, wind streaks. #screenshotsaturday #indiedev #gamedev #madewithunity pic.twitter.com/w2AmKpCbOj

— From Light (@FromLightGame) May 6, 2017

Demo? Did someone say demo? Something playable?! Oh, not yet. Boo.

Whoa! Went super oldschool with this palette! Grayscale FTW! @KaijuBigBattel #screenshotsaturday #gamedev #indiedev #indiegame #game #gaming pic.twitter.com/BTz4CDxjOx

— KaijuBigBattelGame (@KaijuBBGame) May 6, 2017

Old-school or not, that’s gotta hurt!

Full undo/redo is coming to the track editor! Very convenient to make fast-forward GIFs. 😉 #screenshotsaturday #gamedev #madewithunity pic.twitter.com/ffePUArjVY

— dopagames (@dopagames) May 6, 2017

Needs more loopdeloops! That said, groovy…

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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