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Speculating Screenshots (30th January 2016)

February 2nd, 2016 Wraithkal Feature
Speculating Screenshots (30th January 2016)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.

Just chatting to holographic plague doctors. #screenshotsaturday #pixelart #gamedev pic.twitter.com/3zrnaaR0RA

— Matt (@MatthewJFrith) January 30, 2016

Looks to me like that doc is… out of time!

Candlelight – Island jumping #screenshotsaturday #indiedev #gamedev #pcgames #Gamingreddit pic.twitter.com/1qah6ky1CH

— ??Rod Moye?? (@Pixel_Maverick) January 29, 2016

Wax on, wax off – right? Seriously though, there’s a lovely and unique protagonist for ya.

One More Dungeon New content update #gamedev #indiedev #games #unity3d #screenshotsaturdayhttps://t.co/6bYnVvwzQl pic.twitter.com/QLExl7cyTB

— Stately Snail (@StatelySnail) February 1, 2016

Uh-oh. I don’t like the looks of those barrels up ahead. No idea if they’re new, but… KABOOM!

A shot of some UE4 AI progress in @anamynta! It's late but I've been sick. #indiedev #gamedev #screenshotsaturday pic.twitter.com/OH8G98M0fM

— Anamynta (@anamynta) January 31, 2016

I’m sorry, but however stylish looking, he (she?) is so dead. There’s no way. Nope.

Fight a monster instead of driving when you're drunk! Drunkard vs. Meat Chopper. #screenshotsaturday #madewithue4 pic.twitter.com/gwLYgHJdvj

— DICETINY (@YourDICETINY) January 30, 2016

Incredibly situational, albeit quite sound advice. Fight! FIGHT!

Being trapped into the same Ritual over and over is no joke #OCD #screenshotsaturday #GGJ16 @globalgamejam pic.twitter.com/ig5geQ12jK

— Carlos (@MetanoKid) January 31, 2016

I can relate to that…

Wheeeee! #GlobalGameJam2016 #GGJ16 #screenshotsaturday pic.twitter.com/4lH5lj6OZV

— Erik Rydeman (@iamdoborog) January 31, 2016

I think she’s had more than enough milk at this point.

"… and please talk to the trolls, they keep on stealing my snacks!"#screenshotsaturday #pixelart #gamedev pic.twitter.com/IdWpsnDnuP

— Diver__ (@DiVeR___) January 31, 2016

Well, ya know what they say about feeding the trolls.

Here is the home of Blink's main character, with the introduction of the sister! #indiedev #screenshotsaturday pic.twitter.com/FO5mxw9MFl

— nextReality Games (@next_Reality) January 31, 2016

And I thought my apartment was tiny. Also, light up that fireplace – those two are obviously freezing!

Lots of work on the map #screenshotsaturday #indiedev #gamedev pic.twitter.com/IF3ByNuoiL

— Stives (@BeardLogic) January 30, 2016

Helps to have a map…

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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