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Speculating Screenshots (24th October 2015)

Speculating Screenshots

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.

I don’t get it. Kids walking down the street, cars going by, nothing out of the ordinary. WHAT AM I NOT SEEING?!

Yay! Protect the environm– oh, ON our environment, not… for. Uh. Yeah.

Nine hostile turrets, one man / woman, very few places to hide. I like those odds!

…and this is one of them. RIP, nameless player. At least he / she went down in a blaze of glory, and at 60 FPS!

Mutant… fish… crows?! Where might this crazy place be? Because I wanna go there. Right now.

Tonight only: top-down boxing, with freakishly long arms!

Somehow doubt that apples are the thing preoccupying her at this moment in time… (nudge nudge, wink wink).

“Pills here!”, “Winners don’t use drugs” and so on. Also, drugs are bad. They really are.

Ooh coooooooooloooooooooors…

Ha! $10 says that’s a roguelike though. One with a lovely old-school twist at that, without going full-on ASCII.

Long live the mighty sugary teeth-rotting substance!

Well, he’s dead. No coming back from that. Nope.

Those trees!

Fireballs makes everything better. Everything.

And massive explosions, because KABOOM! …right?