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Speculating Screenshots (22nd August 2015)

August 25th, 2015 Wraithkal Feature
Speculating Screenshots (22nd August 2015)

For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.

Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.

Vote for Game Corp DX on Greenlight! Thanks! http://t.co/GKf7cMQREu #gamedev #indiegames #screenshotsaturday pic.twitter.com/0X64FYuuuA

— Endless Loop Studios (@EndlessLoopStd) August 22, 2015

A company that makes video games, yet everyone’s asleep at their workstation? Must be Ubisoft!

A truly mobile experience, an epic game you play outside. Defend your neighbourhood! #screenshotsaturday #indiegame pic.twitter.com/2b2CHsNTku

— Clandestine: Anomaly (@AnomalyGame) August 22, 2015

I will defend it with my life! Wait, what do those numbers mean?

Our #screenshotsaturday for this week! Mr. Tofu is intimidated by the Tengu! #gamedev @indiegamemag pic.twitter.com/6FC3C5W1Xu

— alchemedium (@alchemedium) August 22, 2015

I’d be more intimidated by those bird-like creatures. Just saying…

In 5 days you'll be able to follow Fran Bow's journey! #screenshotsaturday #indiegame #gamedev http://t.co/nF7cYPf8HB pic.twitter.com/9kOORu0QKV

— Killmonday Games (@Killmondaygames) August 22, 2015

Creepy. So very creepy, and yet, so very cool looking. I think.

https://twitter.com/ConnorORT/status/635085174074572800

Where’s the horror? The survival? The public has a right to know! More zombies, less… church?

A late #screenshotsaturday Starting to experiment with interiors! #gamedev #indiedev #adventuregames pic.twitter.com/bUQxtj8vrv

— ?Tala? (@TalaTheGame) August 23, 2015

Someone’s in dire need of a decorator.

Screenshot Saturday: Ruth is cooking in her kitchen. #screenshotsaturday #gamedev http://t.co/OOcWJ7CRSx pic.twitter.com/gdxEP8EFeR

— Machineboy (@MachineboyCom) August 22, 2015

Wonder what’s on the pixellated menu?

Just walking around, bleeding to death. Everything is fine. #gamedev #screenshotsaturday pic.twitter.com/RPn0zA17uP

— Riv (@Ahr_Ech) August 22, 2015

Yeah. Fine. If you’re eager to find out what the afterlife is like…

#screenshotsaturday You can test your skills with a speedrun! We keep track of your deaths too. 😉 pic.twitter.com/Z7zvrStFfc

— Push and Pull (@pushandpullgame) August 22, 2015

weeeeeeeeee!

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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