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Speculating Screenshots (20th December 2014)

December 23rd, 2014 Wraithkal Feature

For most, weekends mean two days off work with some much-needed R&R. But for game developers, it’s a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag; some of which I will be critiquing every Tuesday, in Speculating Screenshots.

More improvements; I now have close-quarters combat.#gamedev #indiegame #indiedev #ScreenshotSaturday pic.twitter.com/VcZUyXGz6I

— Scott Milne (@NetprogsGames) December 21, 2014

Untitled (@NetprogsGames)
Nothing like some CQB to get the blood pumping, ya know? Kinda wish the picture showed more though, instead of leaving us guessing. But… that’s the way it is with #ScreenshotSaturday – often, only enough to tease, is revealed!

What's better than sharks with laser beams attached to their heads?#shmups#screenshotsaturday #gamedev #indiedev pic.twitter.com/tKcGOe25B6

— A Quiver of Crows (@AQuiverOfCrows) December 20, 2014

A Quiver of Crows (@AQuiverOfCrows)
Nothing, that’s what. Also, nice Austin Powers reference, even if unintentional. That said, what an odd looking shark.

#screenshotsaturday Gameplay from Bermuda Balloon Splash! #indiegame #gamedev @WormOent pic.twitter.com/L7EsLFpHYu

— BermadaBalloonSplash (@WormOent) December 21, 2014

Bermuda Balloon Splash (@WormOent)
What the… I don’t even. A game about popping balloons, and it actually looks decent, instead of being yet another Bust-A-Move/Puzzle Bobble copy? Surely I must be dreaming.

Doctor's appointment. http://t.co/dda4T4MLvX#screenshotsaturday pic.twitter.com/oCzpZpogOl

— Prisonscape (@Prisonscape) December 20, 2014

Prisonscape (@Prisonscape)
Well, what happens in jail stays in jail, so go ahead and get that nosejob, unnamed convict #138.

Always wanted to make a space shooter. So I've made it! Made with @Open_FL #gamedev #indiedev #screenshotsaturday pic.twitter.com/W0wt18YCYC

— Creative Mage (@CreativeMageEnt) December 20, 2014

Untitled (@CreativeMageEnt)
Quite the nice looking SHMUP there, and surprisingly, it’s made with OpenFL as opposed to one of the more popular engines (Unity, GameMaker, etc.). Groovy.

https://twitter.com/themasquerader/status/546293604017504256

KEL Reaper of Entropy (@themasquerader)
Last but not least, a shot from KEL Reaper of Entropy‘s Christmas update, because, well, you know what day tomorrow is (or the day after, for those overseas)!

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Wraithkal

Wraithkal

Whenever a big AAA title claims it'll "innovate with groundbreaking features", it usually turns out to be a snore-fest; one which simply mimics other games (poorly). This is where my interest indie game interest comes from: pick a random title from a pile of these, and chances are you’ll end up with something genuinely unique - often for well less than $60 too.

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