For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
Doing an escapist game about leaving the office. Ending up in office, modeling an office. Great. #screenshotsaturday pic.twitter.com/rpSxgXEPyQ
— Ratqueen 🐕Meet us at DEVCOM I.14🐕 (@RottenHedgehog) April 17, 2016
At least the exit is… right there(?).
https://twitter.com/barelyconcealed/status/721767536010862592
Ah, boxe– wait, is he dreaming about a lion?
"Hey, can I order something?" The food's an acquired taste in Wailing Heights #Zombies #screenshotSaturday #indiedev pic.twitter.com/80DVJkp6nn
— Outsider Games | Tax-Force ⏩ Gamescom (@OutsiderGames) April 17, 2016
Brains.
New level, 1st pass sound FX, crowd. #LOWREZJAM #screenshotsaturday #gamedev #indiedev pic.twitter.com/v343JV9hyp
— Blaine Hodge (@nullterm) April 17, 2016
GOOOOOOAAAAAAAL! What? Oh. Sorry. Spoiler alert. Yeah.
Workin on the final boss, Finalizing #animation transitions now! #screenshotsaturday #IndieDev #gamedev #construct2 pic.twitter.com/NZmb4w23IN
— Adventures of DaKoo the Dragon (@DaKooDragon) April 17, 2016
Never seen such evil torpedoes before.
https://twitter.com/JonathanPidgeon/status/721574469257396225
Tanktanktanktanktanktanktanktanktank.
Gathering the guys to taste the worse sushi ever.#screenshotsaturday #gamedev #pixelart pic.twitter.com/opKAgW5kWF
— Out::Side (@ns_outside) April 17, 2016
Yeah right. Bet ya it’s just the second-worst ever.
Survival against Mi-go on a distant moon. Will the dark arts help you? #indiedev #stygianthegame #screenshotsaturday pic.twitter.com/M5jMN4Ezg0
— Stygian (@stygianthegame) April 16, 2016
Hang on, “the dark arts”? Sign me up.
The treasures of these savage lands are yours for the taking. #indiedev #screenshotsaturday #travel #gamedev pic.twitter.com/HZqYLTaKr2
— IronTides (@IronTides) April 16, 2016
Treasures – like. A lot. Savage lands… less so.
Keep WORKing!! /w @icecreamslice @parejomusic @ajmarinmedina #screenshotsaturday #indiedev #gamedev #wip #ldjam pic.twitter.com/7o1hVET8V8
— Lucas González (@LucasGZP) April 16, 2016
Job’s done!