
It’s great when you’re entirely in control of a large project and everything just goes swimmingly. But sometimes, something happens. Something that you can’t do anything about, and it all comes to a screeching halt, never to return. Fortunately, that’s not the case with Indie MEGABOOTH, as following a relatively long break caused by the pandemic, everyone’s favourite expo showcase is back!
There’s more to Indie MEGABOOTH than its physical presence at the likes of PAX and GDC, showing off up-and-coming exciting indie games, however, as efforts to “curate a robust network for developers and communities to support each other and to connect teams with fans, publishers, and platform holders in mutually beneficial partnerships” are also on the menu, and in no small way either: the Indie MEGABOOTH community at large consists of nearly 1000 developers, representing studios from 36 countries, at the time of writing. Yup. Definitely MEGA.
Games that make it to the MEGABOOTH go through a rigorous curation process involving a jury of developers, academics, and curators from the indie gaming community.
Come to think of it, you may have heard about some of the titles exhibited with Indie MEGABOOTH before they joined the big leagues, and the examples that follow are all personal favourites, too: Dead Cells, Monster Prom, Don’t Starve, and Astroneer. Good stuff. Really good. I’m sure you’re familiar with at least one of those. Right? Anyway, whatever the answer, I’d recommend keeping tabs on Indie MEGABOOTH, one way or another, now that… THEY’RE BACK! YEAH!
(Also, don’t forget to watch the embedded video.)