Holy crap on a cracker, this year’s Indie Arena Booth will be taking Gamescom by storm, showcasing more than eighty games from developers across the globe. Very impressive, and… I noticed several from my neck of the woods too, which is so darn groovy. Indie Arena Booth’s definitely (still) where it’s at.
Curious as to what those games are? Well, look no further than the list below! Even if you will not be attending Gamescom 2019, who knows, one or more from the lineup might still catch your eye. Won’t know if you don’t look, after all!
Oh, almost forgot the important bits: Gamescom 2019 will be taking place in Cologne, Germany, between the 20th and 24th of August, 2019. Meanwhile, the Indie Arena Booth can be found in Hall 10.2. Also, you’ll want to be quick about it if tickets still haven’t been purchased, limited availability and all that.
- :THE LONGING: by Studio Seufz
- A Juggler’s Tale by Dominik Schön, Enzio Probst, Steffen Oberle, Sven Bergmann
- A Place for the Unwilling by AlPixel Games
- Answer Knot by Naraven Games
- Avorion by Boxelware
- Baobabs Mausoleum™ -Country of Woods & Creepy Tales- by Celery Emblem™
- Beacon by Monothetic
- Boyfriend Dungeon by Kitfox Games
- Colt Canyon by Retrific
- CrossCode by Radical Fish Games
- Cyber Shadow by Aarne “MekaSkull” Hunziker – Mechanical Head Studios
- Dead Static Drive by Fanclub
- Decay of Logos by Amplify Creations
- Derpy Conga by Giant Door
- Dolmen by Massive Work Studio
- DreadOut 2 by Digital Happiness
- Dry Drowning by Studio V
- Edge of Eternity by Midgar Studio
- El Hijo by Honig Studios
- Elden: Path of the Forgotten by Onerat Games
- Fata Deum by 42 Bits Entertainment
- Figment: Creed Valley by Bedtime Digital Games
- Flotsam by Pajama Llama Games
- Fly Punch Boom! by Jollypunch Games
- Football, Tactics & Glory by Creoteam
- Fromto by Studio Erikson
- Genesis Noir by Evan Anthony, Jeremy Abel
- Going Medieval by Gramophone Games
- Grand Guilds by Drix Studios, Justin Hendrix Villegas
- Growbot by Wabisabi Games
- Have a Blast by Bojan Endrovski
- Heavenly Bodies by 2pt Interactive
- Imagine Earth by Serious Bros
- In Other Waters by Gareth Damien Martin, Jump Over The Age
- Jack Axe by Keybol Games
- Kingdom Two Crowns by Coatsink
- Lamplight City by Grundislav Games
- Lonely Mountains: Downhill by Megagon Industries
- LUNA The Shadow Dust by Lantern Studio
- LunaSea by Bedtime Digital Games
- MarZ: Tactical Base Defense by doorfortyfour
- MODSORK by David Canela
- Mosaic by Krillbite
- Necrobarista by Route 59
- Neverinth by CreAct Games
- Out of Place by Bagpack Games
- Outbuddies by Julian Laufer
- Oxyd® by dongleware Verlags-GmbH
- Piffle by Hipster Whale, Mighty Games
- Pine by Twirlbound
- Pokey Dokey Paradise by Ludipe & bitmOO
- Recompile by Phigames
- Resort by Backwoods Entertainment (Marcus Bäumer, Matthias Nikutta, Tristan Berger)
- Retimed by Annika Rüegsegger, Max Striebel, Claudio Beck
- Ring of Pain by Simon Boxer, Twice Different
- ScourgeBringer by Flying Oak
- Sea Salt by Y/CJ/Y Games
- Siebenstreich by Golden Orb
- Silver Chains by Cracked Heads
- Space Scavenger by Red Cabin Games
- Spitlings by Massive Miniteam
- Squirrel & Bear: Europe by the Good Evil
- Stranded Sails – Explorers of the Cursed Islands by Lemonbomb Entertainment
- The Shattering by SuperSexySoftware
- The Wanderer : Frankenstein’s Creature by La Belle Games – Arte France
- The White Door by Robin Ras, Maarten Looise
- Those Who Remain by Camel 101
- Through the Darkest of Times by Paintbucket Games
- Tiny Tanks by LeadFollow Games
- Touhou Luna Nights by Team Ladybug, Vaka Inc
- Unforeseen Incidents by Backwoods Entertainment
- Unheard by NEXT Studios
- Unrailed! by Indoor Astronaut
- Vambrace: Cold Soul by Devespresso Games
- Vectronom by Ludopium
- VirtuaVerse by Theta Division
- VR Giants by Wolfgang Tschauko
- Wartile by Playwood Project
- We Are Screwed! by Rarebyte
- Weaving Tides by Follow the Feathers
- Wild Woods by Octofox
- Yora Adventures by Triclap GmbH
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