Mischief. Such a delightful word, and approximately 48 hours ago, it invaded Hand of Fate 2. Kinda. In the way that Mischief is the name of a goblin faction, now part of the game. Everywhere. In every mode. No one and nowhere is safe!
As for exactly what the goblins want, what they’re plotting, and such – well, that’s a bit of a mystery, really. According to the announcement, their goals are “a mystery, their methods confounding”. Not exactly the kind of thing that’ll fill players with confidence, ya know? That said, a note was also made about how “a valuable goblin-vanquishing artefact” can be acquired. If you’re impressive enough. Or something along those lines. So there’s hope yet.
On a somewhat related note, remember how Hand of Fate 2 got Endless Mode last month? Well, that too has goblins in it (and bug fixes/balance improvements)! Told ya they were everywhere. And if for some reason, green is not your favourite colour, that same update does bring about more general stuff: improved load times, graphics optimizations and – my personal favourite – an option to remove hit pause. So, green is da best?
(Source: Goblins are on the march! New enemy faction joins Hand of Fate 2!)