We may be in 2018, but that doesn’t mean proper groovy FPS classics like Quake, Blood, Doom, Heretic, etc. aren’t worth a damn still. Heck, I still fire up Quake from time to time, and you know what? Still great! Apparently the creator of DUSK feels the same, as so much of that game is straight out of the 1996 shooter… and that’s a good thing.
Fast-paced, relentless, sinister, and overflowing with cultists… is how most would likely describe DUSK. While I’ve yet to experience the demonic slaughter myself, enough videos and streams have been witnessed to know that this is something truly special. Arguably less so for those who prefer regenerating health, lots of checkpoints, a cover system, and realistic textures to showcase the power of eye-melting lens flares.
Everyone else just might find plenty to like as they attempt to survive its three episodes, each of which is “hand-crafted from straight outta the ’90s”, featuring plenty of wild weaponry (crossbows, grenade launchers, shotguns and swords, to name a few) and oh so many incredibly evil enemies. Sounds like a good time to me.
Alternatively, there’s also an Endless Survival Mode, which is exactly as the name says: you against an infinite amount of enemies in a fight that, sooner or later, will end with your demise. At least it’ll be a glorious death though, provided you do well enough. If you die early on, well, practice makes perfect? Oh, on the topic of many a glorious death, those looking to test their skills against other players will want to visit DUSKWorld, “where darkness hosts the worst of humanity in surprising new ways…”