Curiosity killed the cat, or so they say. While I do believe there are no cats in Cain, seeing how the game you’ll be playing is in fact a cursed piece of software, on top of being surprisingly valuable, chances are someone is going to… die. I mean, that’s generally how curses work, right?
At first glance, everything seems perfectly normal. Old-school TV, much like the game portrayed on it, and lo and behold – a basic platformer with pixellated visuals. Yup. Nothing wrong with this setup, even if the screen flickering seems to be getting worse by the minute. But I do believe that was just a thing with CRT displays, long before the digital age, back when video signals were transmitted through SCART and similar rudimentary technology. It was a different, simpler time.
That’s what I want to say, but we both know the whole ‘curse’ ordeal means nothing the game throws at you is to be considered normal. Oh, and you’re playing a 2D game in first-person, kinda like a VR-ish experience, which means you’ll be able to pan the camera around the room at any time.
Why is that a thing? Heck if I know. It does seem a tad strange to opt for playing Cain, given its uncanny history, with the lights out. We clearly didn’t get the brightest (get it?) protagonist for this one. Then again, I’m sure everything will be perfectly fine…
Cain is available on itch.io, carrying a $3.99 price tag.