While you’re likely familiar with – or have at least heard of – either Unity, Unreal Engine, CryEngine or Lumberyard, how about… Adventure Game Studio? I mean, while titles made with that one may be few and far between, aspiring developers do buckle down to create new ones for the MAGS jam every single month. Awesome games too, for the most part. Games which you should totally play, and not just because of MAGGIES 2016. But also because of MAGGIES 2016. Did I mention MAGGIES 2016 yet?
Twelve months, twelve rounds of MAGS, twelve winners, and now it’s time to find out just who gets to add a virtual MAGGIES trophy to their shelf. At least, I think that’s how it works. That bit about voting in the title is the real deal though, even if it won’t be happening until January 18 (as December’s MAGS victor will be found on that day).
Now, you might be wondering why on Earth I’m writing about the MAGGIES this long before voting opens, but there’s a proper good reason for that: sampling the goods across twelve different pointy and clicky titles can be time-consuming, so while you won’t be able to actually vote yet, no one’s stopping you from doing the prep work. In fact, why don’t we just skip to where I list each game with screenshots and links, so you can get started?
(Source: MAGGIES 2016)
January
Among Thorns (Matt Frith)
February
Home Sweet RON (DarkWater)
March
A Sloth for Both Seasons (CaptainD, Selmiak and Creamy)
April
Toffee Trouble in Creamville (Miez and Cat)
May
Out of Gas (Cassiebsg)
June
Blackudder: To doubloon or not to doubloon (Slasher)
August
Monkeys to the Moon (Crystal Shard)
September
Graveyard (CaesarCub)
October
Sonic and friends in: Club House (Slasher)
November
Psychopomp (Riaise)
December (to be decided)