At this point, there’s little doubt that 2014 is shaping up to be a great year for Unity developers and Sony fans alike. A couple of months back, upcoming [Unity] support for PS Mobile and PS Vita porting was announced, which is awesome in its own right. But yesterday, something that’s bound to interest even more aspiring game crafters happened: Unity 4.3 for PlayStation 4 was released!
That said, Unity 4.5 has been out for a couple of weeks at the time of writing, and I for one find it odd that they chose to base it on the older 4.3 branch. Not that it really matters in the grand scheme of things, because an outdated version is better than nothing, I’d say. Besides, they’re “working on bringing Unity 5.0 to PlayStation®4 as soon as possible”, so it’s just a matter of time for anyone who’d rather wait for something more ‘current’.
As there’s lots to do, we won’t be releasing Unity for PlayStation® builds for upcoming dot releases in the Unity 4.x cycle.
Those who feel like jumping in immediately instead, well, let’s just say they still get to mess around with some fancy stuff, old Unity or not: PS Move integration and all DualShock 4 features (the touchpad, vibration etc.) are both present and accounted for, along with camera and ‘next-gen’ shader support. Project Morpheus? Coming soon. And it’s not like Unity 4.3 is horrendously outdated or broken, so I’d say get started now, and then once 5.0 is out, there’s always the option to simply upgrade.
In order to get started, the first step is to register with Sony (non-US links), after which you’ll be able to download Unity for PlayStation 4 and… well, then it’s just a matter of unleashing your inner game developer. Oh right, one last thing: I’d appreciate if you kept this site in mind, once you’re ready to share your creation with the press (not to mention, the world), eh?
(Source: Unity blog)