Wraithkal: The Indie Gaming Corner
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The Fate of Xbox Live Indie Games Is Sealed (and Dated)

Almost exactly two years ago, I shared how Microsoft would be shutting down Xbox Live Indie Games this year. Incidentally, it was revealed just yesterday that the same month - this one, for those of you without a calendar (wait, what?) - will feature that dreadful day. The day after which Xbox 360 owners will no longer be able to purchase games on the platform... and it's right around the corner!
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Xbox Live Creators Program Makes It Easier to Self-Publish… With a Few Caveats

It seems Microsoft finally gets it. That they've finally realized not only what's best for business, but also - more importantly - what developers (and consumers too, I'm sure) want. First, back in 2016, they made so that any and all Xbox One units could be turned into devkits. Good stuff for sure, and now, independent developers won't even have to go through the ID@Xbox hoops. So long as they're fine working under the restrictions of the Creators Program...
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The Fate of XBLIG Is Sealed: Microsoft Pins 2017 For Platform Retirement

It's been a long time coming, and I'm sure some would even go as far as to say the closing of Xbox Live Indie Games (XBLIG) is actually overdue, but is that really the case? Well, seeing how the platform - and its console - has been superseded by Xbox One and ID@Xbox, I really doubt anyone is going to miss something available only on a last-gen system. That and it won't be happening for another two years.
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‘Fluid SE’ Impressions: Help Streak the Fish Make a Splash In This Fast-Paced Dot-Gobbler

Originally an Xbox Live Indie Games exclusive almost four years ago, Radiangames recently decided it was time for an enhanced version; lo and behold, Fluid SE. While the core gameplay remains unchanged, as you'll still be chasing dots, looking for the fastest route through each level, well... let's just say there's good a reason for the SE (Special Edition) tag in the name of this mobile port.
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‘Super Amazing Wagon Adventure’ Review

One day, a small party set out to venture across the great plains. Buffalo herds, armed bandits, bank robbers and other troubles made up the first month. It was a rough time and there were casualties. Later, when tasked with crossing a river, they learnt the hard way that swimming in unknown waters is rarely wise. Exactly what became of the trio in the end, remains a mystery. Campfire tales make mention of a giant squid, while the evening wind carries whispers of crazed unicorns.

‘Oozi: Earth Adventure’ Review

Little did Oozi know when he got out of bed this morning, that today would be a day not quite like any other. What was supposed to be a standard delivery goes horribly wrong, as he crashes on a mysterious planet, sending both his spaceship and suit flying. There are treacherous levels to navigate, monsters to fight, stuff to blow up and more… all to help Oozi get back home.
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‘One Finger Death Punch’ Review (PC/XBLIG)

One stick figure ninja against an entire horde of enemies. They approach from the left, then right, then left again. Some require multiple hits to take down, other have an uncanny ability to dodge attacks, and then there are those… wait, did I mention this guy only has two buttons with which to defend himself? Also, he can't move. Some ninja, huh?
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Xbox One to Allow Self-Publishing… Until Microsoft Changes Their Mind Again

Good grief, Microsoft. Will the day ever come when you’ll simply make the proper decisions the first time, instead of waiting for the public to disapprove, and then do the right thing? I know I’m being sceptical here, but it’s not without reason and honestly, it’s about time someone did, instead of simply praising Microsoft for backtracking. That said, this is still very good news for indie developers.
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‘DLC Quest: Live Freemium Or Die’ Review

We don’t really see a lot of indie game sequels (or expansions), and I doubt many expected that DLC Quest would get one either. Yet here we are, two years after its release and DLC Quest: Live Freemium Or Die is out. Now, I’m not sure whether it’s a sequel or expansion, but since it acts as a continuation of DLC Quest, I’m going with ‘vastly improved sequel’. So, let’s examine the conclusion to this comedy fueled RPG saga.
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‘DLC Quest’ Review

Ah, downloadable content (DLC). As often used as a means of milking consumers, as a method for extending the lifespan of the game in question. Both types are present throughout the entirety of DLC Quest, a satirical take on the role-playing genre which shows what happens when DLC goes out of control. As long as you don’t take the game seriously, chances are you’ll reach the credits with a smile on your face, or even a wide grin, but let’s take it from the top.
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