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‘Ridiculous Rugby’ is Exactly What it Says, Ragdoll Physics and All

Last time I checked, rugby was, at its core, a game of skill and strategy; at times speed and brute force, sure, but mostly the other two. Something tells me that won't quite be the case in Ridiculous Rugby, ragdoll-based physics throwing any hope for a realistic simulation of the sport out the window. Is that a bad thing though? Crazy, sure, but bad? Heck no! Up yours, realism.
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