Wraithkal: The Indie Gaming Corner
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MAGS May Brings About “The Fickle Hand Of Fate”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM. So, MAGS! Unlike most jams, which tend to last from 72 hours to a full week with no engine restriction, this one spans a month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for creating some adventure games?
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MAGGIES 2016: Show Some Love For Your Favorite MAGS of Yesteryear

While you’re likely familiar with – or have at least heard of – either Unity, Unreal Engine, CryEngine or Lumberyard, how about… Adventure Game Studio? I mean, while titles made with that one may be few and far between, aspiring developers do buckle down to create new ones for the MAGS jam every single month. Awesome games too, for the most part. Games which you should totally play, and not just because of MAGGIES 2016. But also because of MAGGIES 2016. Did I mention MAGGIES 2016 yet? Twelve months, twelve rounds of MAGS, twelve winners, and now it’s time to find out just who gets to add a virtual MAGGIES
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MAGS November: Game Jam In the “Afterlife”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM. So, MAGS! Unlike most jams, which tend to last from 72 hours to a full week with no engine restriction, this one spans a month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for creating some adventure games?
Continue reading…

MAGS March: Make a Game About the “New Seasons”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM (bet ya didn't see that coming). Anyway, MAGS! Unlike most jams, which tend to last anything from 72 hours to a full week with no engine restriction, MAGS spans a full month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for either playing, or even better, creating freeware adventure games?
Continue reading…

MAGS February: Make a Reality-on-the-Norm Game to Celebrate Its 15th Anniversary

Adventure Game Studio. Easily my favorite engine, second only to SCUMM (bet ya didn't see that coming). Anyway, MAGS! Unlike most jams, which tend to last anything from 72 hours to a full week with no engine restriction, MAGS spans a full month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for either playing, or even better, creating freeware adventure games?
Continue reading…

MAGS January Opens Its Doors to Game Creation Revolving Around “Black Death”

Adventure Game Studio. Easily my favorite engine, second only to SCUMM (bet ya didn't see that coming). Anyway, MAGS! Unlike most jams, which tend to last anything from 72 hours to a full week with no engine restriction, MAGS spans a full month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for either playing or even better, creating some freeware adventures?
Continue reading…

MAGS December: Where Games About Being “Depleted” Are Made

Adventure Game Studio. Easily my favorite engine, second only to SCUMM (bet ya didn't see that coming). Anyway, MAGS! Unlike most jams, which tend to last anything from 72 hours to a full week with no engine restriction, MAGS spans a full month and requires participants to use... wait for it... Adventure Game Studio! Who's in the mood for either playing or even better, creating some freeware adventures?
Continue reading…

Time to Play the OROW 9 Games (Remember to Vote!)

One room, one week, one game, a ninth time. One Room One Week (aka. OROW) is part game jam, part competition, tasking developers with creating a title using Adventure Game Studio within a single week, utilizing but one room. One. Just one. Not two. Not three. One. Oh and the games from the latest outing are readily available, awaiting playing and voting.
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MAGS September: Make a Game Featuring "Stephen King"

Ah, Adventure Game Studio. Easily my favorite engine of all time, second only to… SCUMM (bet ya didn't see that coming). Unlike most jams, which tend to last anything from 72 hours to a week, with no engine restriction, MAGS spans a full month and requires participants to use Adventure Game Studio. So who's in the mood for some fresh freeware adventures?
Continue reading…

The Ninth One Room One Week (aka. OROW 9) AGS Competition Is Almost Upon Us

For some reason, I've always thought MAGS was the only popular Adventure Game Studio (AGS) competition. Turns out, I couldn't be more wrong, as One Room One Week (OROW) also attracts a lot of attention. And why shouldn't it? A competition that has aspiring developers make a game with just one room, within a single week, is... well, it's restrictive, but at the same time, a potentially great way to force outside-the-box thinking.
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MAGS August: Express "Drowning" In Game Form

Ah, Adventure Game Studio. Easily my favorite engine of all time, second only to… SCUMM (bet ya didn't see that coming). Unlike most jams, which tend to last anything from 72 hours to a week, with no engine restriction, MAGS spans a full month and requires participants to use Adventure Game Studio. So who's in the mood for some fresh freeware adventures?
Continue reading…