While not a coffee drinker myself, I can certainly see the appeal. Wait, no, I actually can’t. Then again, so what? Super Hyperactive Ninja‘s protagonist absolutely loves that stuff, and that’s what this is all about! In fact, he/she will do anything to get his/her hands on some boiling hot caffeinated beverage, taking on all sorts of deadly foes – massive bosses included – to… stay awake as long as possible.
Too silly? Well, that’s platformers for ya! I mean, in 1986 we had a plumber who’d grow to twice his size by eating mushrooms, so is a coffee-addicted ninja in 2018 really that much of a stretch? Exactly. Oh, I completely forgot to mention that the whole ‘staying awake’ bit isn’t all that makes coffee so incredibly important here: it also serves as an energy meter of sorts, its use enabling you to “enter Hyperactive Mode, to run faster and kill enemies”. So better stock up on that good stuff, or it’ll be game over before you know it.
Wall-climbing, water-walking, impossible jumps and other crazy ninja stuff, all present and accounted for, as you go about trying to beat more than 50 levels in this one. After which… speedrunning, ya know? Or you could go secret hunting. Or play something else. I’d recommend speedrunning though. Spedrunning is fun. Make you feel like a ninja. A bad-ass ninja. Slice and dice!
Also, the pre-release demo totally features a speedrunning contest of sorts. Hint hint.
Update: PlayStation Vita version “not officially announced yet“.
Super Hyperactive Ninja will be available on Steam, PlayStation 4, PlayStation Vita, and Xbox One… soon?