This time the spotlight will be shining on Vitrum, a first person puzzler about crystals that can be used to invert gravity, create platforms and other fun things. Let’s see if we can’t help it escape the cold emptiness of Greenlight limbo.
The main character is an android designed to convert energy from crystals into powers. The android can absorb energy in each of his hands, allowing him to combine different powers. One of the coolest powers is the ability to invert the gravity, because it’s 3d and because the player can freely choose when and where to use it! Vitrum takes place in a desert laboratory full of different colored crystals. Some crystals grant powers, others are harmful to the android.
Have to admit, I do so enjoy games that let me use the ceiling as a floor. There’s just something about… dancing on the ceiling! Ah, great song. Anyway, this seemingly nameless android certainly has his/her work cut out for him, across the 45+ stages that make up the game. It may be completely void of plot elements, but c’mon, it’s a puzzle game. They can’t all be driven by a strong narrative, and in this case, your ‘motivation’ is brain exercise. Figuring out how to use which crystal where and when is more tricky than one might initially think, especially when lasers and other obstacles are part of the equation. Oh and gravity. We mustn’t forget about that, or the kind that lets you build your own platforms. Or… how about mixing gravity inversion with speedy movements? Yeah! Now you’re playing with port– I mean, crystals!
So riddle me this, dear reader: why is Vitrum still struggling to get through Greenlight? It’s been out for a while (since September 2012), so lack of availability is certainly not the reason. If you haven’t done so already, might I recommend visiting its Greenlight page and handing over a ‘yes’, if you like what you see? Remember: your vote matters!
Vitrum is available for Windows from the official website, priced at $5 and without any DRM.