This time the spotlight will be shining on The Architect, a twisted space labyrinth in which you’re tasked with… escaping (cue dramatic music). Oh, speaking of escaping: let’s see if we can’t help it escape the cold emptiness of Greenlight limbo, eh?
The game follows the story of a mysterious, yet insignificant object set to bring a world to life. The player will take control of the mysterious, yet insignificant object in it’s quest.
Insignificant or not, The Architect certainly utilizes a rather clever design for its puzzles. Completing each level is for the most part, simply a matter of reaching the exit. But along the way, you’ll be able – and often required – to collect green and blue shimmering orbs of light, which are used to raise and lower platforms. Neat trick, eh? Levels start out simple enough, and then become increasingly more difficult as perspective and ‘magnetic distortion fields’ are thrown into the mix. The latter act as two-way warp gates, sending you to a different part of the level; or heck, another level altogether. All in all… definitely one of the more unique Greenlight submissions I’ve come across, and if you fancy puzzlers at all, do take the beta for a spin.
So riddle me this, dear reader: why is The Architect still struggling to get through Greenlight? It’s not out just yet, but should be at some point later this year! As such, might I recommend visiting its Greenlight page and handing over a ‘yes’, if you like what you see? Remember: your vote matters!