This time the spotlight will be shining on Glorch’s Great Escape: Walking is for Chumps, a platformer with an incredibly lazy protagonist! Let’s help it escape the cold emptiness of Greenlight limbo, eh?
Glorch can waddle left and right if he must, but he isn’t even going to attempt to jump. That sounds like too much effort. Besides, why bother walking when you can just teleport wherever you want to go within range of a short throw? Only chumps would do that.
See what I mean? So darn lazy! Sooner or later, Glorch will have to get a move on though, even if only by way of teleportation, if he is to ever escape. Won’t be easy, that’s for sure, but is that going to stop him? Nope. Those turrets might however, unless he’s quick on the draw with his ‘telenade’, the rather groovy gadget which enables him to… well, move with as little effort as possible. Almost wish I had one of those at times, ya know? Either way, lazy or not, he’s determined to escape, one telenade at a time! Will he succeed, or die trying? I’d say probably a bit of both. Mostly the latter.
So riddle me this, dear reader: why is Glorch’s Great Escape: Walking is for Chumps still struggling to get through Greenlight? It’s not out just yet, save for a demo. But even so, how about visiting its Greenlight page and handing over a ‘yes’ if you like what you see? Remember: your vote matters!