For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
— Marko Sellman (@MarkoSellman) March 4, 2017
Like a leaf in the wind?
— Innuendo Squad (@InnuendoSquadS) March 4, 2017
Sounds like a better time than most of my recent dates.
— Elium (@EliumGame) March 4, 2017
“One small step for… oh crap!”
— Mozg Labs (@MozgLabs) March 4, 2017
— Grog (@grogdev) March 4, 2017
Fire bad. Also, second-most hostile tower I’ve seen. Today.
— . (@kylereinfeld) March 4, 2017
Ha! At least no one’s going to run away with that thing. Unless they’ve been working out.
— Ariel Banks (@NvrSkipGameDay) March 4, 2017
“Nerves of steel” or “just doesn’t give a damn”, eh? Eh? EH?!
— fe (@2dchaos) March 4, 2017
Pixel art is… art. For sure.
— Stephan Hövelbrinks (@talecrafter) March 4, 2017
Funny how most stroll-through-forest previews end on a cliffhanger of sorts.
— Fancy Fish Games (@fancyfishgames) March 4, 2017
Same goes for visual novel shots. WHAT COMES NEXT?!