For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
— Gatling Goat Studios (@Gatling_Goat) October 31, 2015
Scary pumpkins, check. Lots of blood, check. Goats cut in half, double and triple check…
— Horrible Unicorn (@HUGS_Official) October 31, 2015
I see the aftermath, but not the fireball? THE PUBLIC DEMANDS GREAT BALLS OF FIRE!
— Drixy Studios (@DrixyStudios) October 31, 2015
Ah, good ol’ decoy grenade. Also, MAKE SOME NOISE!
— Darkside Detective (@ds_detective) October 31, 2015
…because silence is gold?
— /'dɹɑkɪn/ Inbox (15) (@droqen) October 31, 2015
Doesn’t get more old-school than that!
— Mark Golden (@LostWorldZero) October 31, 2015
— mcdroid (@mcdroidgame) October 30, 2015
Need you even ask?
— Oscar Brittain (@moomoomang) October 31, 2015
— Yes And Games (@YesAndGames) October 31, 2015
“Bite”… I see what you did there.
— Mechanic Moon Studio (@MechanicMoon) October 31, 2015
And the plot… thickens.