For most, weekends means two days off work with some much-needed R&R. But for game developers, it’s also a time during which they get to show off what they’ve been working on. I am of course referring to Screenshot Saturday, which involves tweeting screenshots with the #ScreenshotSaturday hashtag. Screenshots which I will be critiquing some of every single Tuesday, in Speculating Screenshots.
Different screenshots from different developers, all working on different games. Some are very much a WIP, while other are from titles rapidly approaching release. These tweets do all have one thing they in common though, which is that they feature actual screenshots (or at the very least, mockups), animated or stills.
Here's our (late) #screenshotsaturday for @quenchgame, which you'll be able to play next wkd at @TheBitBazaar! #ss pic.twitter.com/1tdR5PBy7Y
— Axon Interactive (@AxonInteractive) November 30, 2015
An elephant teaching how to control rain? I’m all ears!
SCRNSHTSTRDY #SCREENSHOTSATURDAY pic.twitter.com/2nOjQCuHjb
— PRDXCL (@PRDXCL) November 28, 2015
Don’t ya just hate being outnumbered by mummies, and in such a creepy place no less?
https://twitter.com/shs_inc/status/670621208564600833
A bit unfair that the trainer has such a massive sword, isn’t it?
The last episode of Lakeview Cabin is turning into a very cathartic experience. #gamedev #screenshotsaturday pic.twitter.com/5K3mokOmBE
— Roope Tamminen (@Hypnohustler) November 28, 2015
What can I say? I like me some pixellated BBQ.
Working on the rest of #RosesWillRise, hopefully 0.0.4 will be out tonight #screenshotsaturday #gamedev pic.twitter.com/5tcDkDVd4V
— Asatiir's Tales | Roses Will Rise basegame txt 8% (@asatiir) November 28, 2015
That smirk says it all…
Switch on the engine and smash your rival's skull. Are you ready for Nevada Suicidal Race? #ScreenshotSaturday pic.twitter.com/9XVUiqdyag
— Gazpacho Games (@GazpachoGames) November 28, 2015
Heck, so long as I get to run over a few pixellated coyotes along the way!
Finally added some very basic health bars tonight. #screenshotsaturday #indiedev pic.twitter.com/l7Oq4qfdDi
— Mike Ditchburn (@skudfisher) November 29, 2015
Health bars? In a top-down racer? That can only mean… DESTRUCTION AND MAYHEM! YEAH!
Forging "The Ring" #BreathOfWinter #gamedev #indiedev #indiegame #indiegamedev #igdev #videogame #screenshotsaturday pic.twitter.com/lxvOOw0gj5
— Armatur Games (@ArmaturGames) November 30, 2015
The Ring… of Fire? Get it? Eh? Eh? No? Aw!
We think one of our graphics guys is starting to lose it under deadline pressure #screenshotsaturday #indie #gamedev pic.twitter.com/o0rGak51in
— Astalo Games (@astalodev) November 28, 2015
Nobody expects the fire hydrants.
#Graveyard mood. working on layout for our level. #gamedev #screenshotsaturday #gameart #indiegamedev pic.twitter.com/q2OFd07wTV
— Acaratus (@Acaratus) November 29, 2015
Another graveyard, eh? Yup. Another. The first? Well, it’s over there. Right over there. Look!